[TfL]LD
Foxy lady
Movie maker
Posts: 1,163
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Post by [TfL]LD on Sept 15, 2005 17:39:27 GMT -5
hey cleaner do you mean ONLY the etpub dir? becuase i dont have many maps in that.. most of the maps are in my etmain.... (its a mess around there ) i made a screenshot of the etpub, i dont know if this will help you cuz i dont think i use all the files.
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Post by Hobbit on Sept 16, 2005 19:01:19 GMT -5
Hi Frank,
Here's a list for you if you only play on Lemmings. TiTs has a few more files, the names should be pretty easy to spot for TiTs.
The server files are:
_1_funskins.pk3 Whaleclient (2 files) tflsounds.pk3 scrim.pk3 (3 files I think...these are our scrim files, I may use them again when we have a scrim, I may not)
Additionally, you will have some map files...here is a list of our current maps. This is also the order in which they appear on the server for anybody that wants to know:
goldrush voilegarde_b3 radar graverob_b1 railgun venice sw_oasis_b3 cathedral_final mml_helmsdeep_b4 et_depot et_mor hotchkiss sw_oasis_b3
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Post by [TfL]BLACKDRAGON on Sept 16, 2005 19:07:26 GMT -5
HOBSTA I WILL USE MY KNIFE ON YOU , READ MY POSTS TODAY OR YOUR PM NOW. WE HAVE A SERIOUS PROBLEM WITH THE SERVER
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Post by Hobbit on Sept 16, 2005 19:29:15 GMT -5
Here's a quick rundown on Over the TopAllies must steal back some gold. Allies Team A 1) Build assault ramps, Build Command Post 2) Escort truck near to gold 3) Get to gate controls in the hill and open up middle entrance/truck getaway route Allies Team B 1) Dynamite side entrance 2) Dynamite basement wall 3) Grab gold and take to truck
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Post by Hobbit on Sept 22, 2005 18:12:07 GMT -5
Makarrech Streetsby Fix Description : Allied intelligence has learned of the existence of Operation Hitlers Beard, a top secret project that the Axis top minds have been working on. If the Allied command could get there hands on the information contained within these files it would help them plan for a swifter and more decisive victory in the entire North Africa campaign. The Allies have put together a small strike force to attempt to break through the Axis defenses and steal the documents they are guarding. Needless to say, the Axis soldiers can not allow this to happen, and must defend the town at all costs. Objectives : Allies; 1, Escort the tank passed the barrier 2, Escort the tank to the town gate and destroy them 3, Destroy the entrance to the laboratory and get the document case 4, Take the documents back out through the gate to a waiting truck : Axis; **NOTE**Axis when map first starts, get out of the city and defend the desert area first. Nothing to do in the city until Allies blow the front gate. However, watch for Allies Covert sneaking into the front gates and getting the radar parts ** 1, Don't let the tank get passed the barrier 2, Stop the Allies from destroying the town gate 3, Guard the laboratory entrance 4, Don't let the Allies escape with the document case
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Post by [NFP]Murty on Sept 23, 2005 5:06:20 GMT -5
hey hobbit i just played that markesh streets map, i like it, no lag, crazy as hell and relatively easy to find the enemy, thumbs up from me
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Post by Hobbit on Sept 28, 2005 8:05:04 GMT -5
Thanks Murty, seems cool to me too. Next is a deceptively easy looking map. Until you get inside the Chateau, it's pretty large inside: Chatteau Voillegarde**Allies (The Good Ol' American Boys)** - Gain Access to the Castle by Destroying the Main Entrance, Building the Assault Ramp on the East Side, and/or Destroying the Side Gate in the Basement Warehouse of the Chateau - Capture the Forward Spawn in the Castle Courtyard shed to make the assault that much easier. - Dynamite the Generator (located in the lobby) to gain access to the research facility and to secure the Courtyard Spawn. - Disable the Electric Floor Controls to gain access to the radar part. Otherwise, anyone stepping into the radar room will get a "shocking" surprise. - Take the Radar Part and secure it to the truck outside the castle wall, near the main gate. - If constructed, dynamite the Truck Barrier, and escort that truck out of there to win the match. - Build a Command Post, located very close to the western wall on the first floor.
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Post by [NFP]Murty on Sept 28, 2005 9:30:29 GMT -5
yeh i just downloaded it, but i gota get some sleep so i will play it tomorow, oh and hobbit will u be playing tomorow?
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Post by Hobbit on Oct 3, 2005 10:22:19 GMT -5
Fuel DepotAllies must capture the forward spawn and destroy the Fuel Tank. 1) Probably should get the forward spawn, there is a side entrance (through the long grey building but it is hard and you need 1 engie, 1 covert) 2) Blow up the Fuel Tank Pretty simple map once you get used to it. Here's a picture of the first spawn areas: Once Allies capture forward spawn, don't go back into the desert. The action has moved inside the building. Here's a picture of the next area you should be in: The fuel tank is easy to find. Axis can build a Depot Gate to prevent access but Allied Covert can satchel the gate.
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Post by Hobbit on Oct 3, 2005 10:58:51 GMT -5
ETDO MECHATRONICSAllies must 1) Capture forward bunker 2) Dyno the main Gate to secure forward bunker 3) Build the Command Post for an even closer spawn 4) Dyno the Garage/Laboratory doors 5) Dyno the Circuit Board/Mechatronics
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Post by anoobies on Oct 26, 2005 10:03:57 GMT -5
Hobbit of Shire I hope you can work down with file list in html so I (we) can browse the files without error 80 forbidden access,
that would be handy in case if new files added, so we can track the update & download it without ingame-download (whic may affect gameserver performance)
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Post by Hobbit on Oct 26, 2005 11:42:25 GMT -5
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Post by anoobies on Nov 4, 2005 16:42:05 GMT -5
mr frodo hobbit, it's been a while LeXPuT come with new mod, but somehow it was 'too quite' ...
anyway this server is superb, thx to you... (v24) ;D
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